
Subscribe to Smosh Games! http://smo.sh/SubscribeSmoshGames This week the Smosh Games crew is once again climbing into a pair of fighter jets. But not everyo…

This week, we begin a two-part series on the Collectable monetization model. (links below) We have a new EC t-shirt from Fangamer! Buy it here! http://www.fa…
Video Rating: 4 / 5

British Bug
When we have: Africa for Africans, Asia for Asians, White Countries for
EVERYBODY, what do we have over periods of time?
We have fewer and fewer White children
When we mix more and more non-Whites with fewer and fewer Whites in the
same living space?
In time, White extinction. Its genocide because this doesn’t happen by
chance. It is being forced upon Whites just like a rapist does not take no
for an answer
How is this not White geNOcide?
Anti-racist is a code for anti-white
Sarah Johnson
You can see his hair in the background and Anthony your hair is not “bad”.
BWS BlairPlaysGames BWS
You guys should do truck off. The point in the game is for one team to
deliver a truck to a destination and the other team needs to destroy them
before that happens.(you will need sticky bombs)
houstonfob2FOREVER
hilarious how lasercorn keeps repressing the kill anthony received.
Berk Kacar
no Anthony changed his haircut! its like joey gracceffa!s
Iain Asman
More
Rivaldo Rimarcdi
More fuck u autocorrect
Teenie sf
Did u guys play on xbox or a ps3 server???
robbie welsh
Can I come over now Ian it’s your cousin
Yadier Cotto
I know right
Carl Weckerlin
Play hide and seek/ chase
Sen Brandybuck
MISSLES!!
NO!
YES!!
Danish A. Abd. Karim
2;29 Its already finish and he just wear the helmet. lol
Mariah Muise
i loved when rooster teeth did top fun <3
Maven lesnar
why dosent ian have a cam
William Gibson
Antony’s mouth is not moveing
Kenny Zura Angel
You guys should rob banks and see how much money can each of you get like
if you agree
Palminder Barn
do a race with cops
deltasocks
do a tank v tank
Gannon cx
Stop at
ryan bates
Do did Ian
Harry Wompa
its a little disturbing how much Joven looks like his character
Martin Dørler
Ian killed also Anthony so it is notjust lasercorn and Anthony that Got a
jetkill
jake meyer
Ugh
star10877
Anthony’s hair is fine at
Actionbastard
Also the collectible model is good for ccgs because your getting something
to collect in a game you just bought nothing and in ten years it will still
be worth nothing. Bad ideas like this need to be driven out of the gaming
world like with people with pitchforks and torches frankenstein style.
AntiVector
*Collectible
1stKimozabi
Only letting players buy random packs is the worst thing ever.
They’re flat out saying: “Yes, we know very well that you guys don’t want
everything we sell, but dammit, we want to sell it to you anyway, so we’ll
lock the stuff you want away behind stuff you couldn’t care less about.”
That’s like that skinner box used to its’ most awful degree in RPG
questing. It stinks and it should go away immediately.
BlueAmpharos
I never really saw the appeal of card games like Yugioh and stuff, even as
a kid it didn’t seem worth the little money I got.
Also, the collectible thing applied to video games reminds me of Team
Fortress 2. Luckily for everyone who doesn’t want to buy keys to open the
skinner boxe- I mean Mann Co. Supply crates- there is a trading feature,
and random item drops occasionally. I’ve been trading items I have
duplicates of with items someone else has duplicates of but I don’t have
yet, and ones they don’t have yet if possible. This is great for everyone.
I’m talking about weapons and functional items of course, digital hats are
okay but I wouldn’t pass up something that has a use all for a useless
accessory.
TreasonousBastard
I hope this doesn’t come across as offensive to anyone who works on these
games, because I do think they do good work and I have enjoyed M:tG a lot
in my time, but all of these monetization methods are built on
deceit–which I know you’re not denying, but you are discussing it in a
neutral tone or even positively as a “problem solving” method. The only
“problem” it solves is how to make people buy things they don’t want and
might even *already have*, and that isn’t a real problem–it’s a
manifestation of raw greed, or perhaps knowledge that a product can’t stand
and sell on its quality.
I realize that almost all of marketing is dedicated to getting to people to
irrationally buy things that they don’t need and might not even want. I
know this is hopelessly old-fashioned of me. But I have to say that honest
business, in straight-up capitalism with genuine competition, involves
selling things to people because they want or have use for them–and not
based on desires or uses that the makers of the product created themselves,
which are usually illusory and involve psychological manipulation. If you
market, you can dedicate that resource and effort to spreading awareness of
what you’re offering so that more people who would like it will buy it, or
of extolling virtues that the product *actually possesses*–if it’s good
there’s no need to search for new methods of monetization.
You talk about the “monetization problems” that League of Legends has
because no one buys two Nidalees for example, but LoL is a great success
story and this is a good example of how it isn’t a problem of any sort. If
they were selling random character packs and it was totally possible to pay
like $5-10 and get a character you already owned, the customers of that
game would not be happy, but Riot never has had to do that. All it needs to
do is create new champions that lots of people will want. Not *every*customer will ever want any given one of them, but if
*enough* do, it’s worth the cost of development. This pressure is incentive
to create a quality product with broad appeal, and in LoL’s case that has
been the result I think.
HaloHuntress
I have enjoyed collecting Yugioh cards for years now, but I have always
stayed looking for the first series of cards and stayed away from the newer
series, they seemed more ridiculous than the first.
Actionbastard
Randomized bought item packs are only good for the game side its total
bollocks for us gamers though. Every single up side you pointed out is a
down side for the player. If i dont need the item i dont want the item its
bs to trick me into getting it or better yet for you i got it 3 times
fishing for the 1 item out of 50 that i need. Great for the game but total
disrespect to the gamer. Devs that do this need to be hit with a truck.
Bren Tenkage
Hey Guys, if you want a great Collectable Online Game ,try out Clash of the
Dragons on Kong, it is an awesome free to play Card game, with 4 classes,
plenty of cards, a team of developers who really tries their best to listen
to their customers (so much so that sadly their other game and my favorite
Free to play game Legacy of Heroes is crashing because they set the game in
a way that is couldn’t sustain itself while tending to the players)
seriously give it a chance if ya can, you will not be disapointed, oh and
the Art Work, seriously awesome cards
purebloodguardianpro
The random model pretty much sums up why I left magic. It felt endless.
Every new set out, my previous decks would become weak/unusable. That’s why
I like the way hearthstone is coming up, it seems to weed out the problems
I had with magic. Nothing feels worse than turning up to a magic tournament
to find out all your decks are illegal, or that every player is abusing an
OP card that costs 300 bucks or more. Meta game shouldn’t make your players
have to pay to win.
Adam Thomas
I think Axis&Allies miniatures would be a better collectable game model
than a lot of others. While you could (and still can if you look hard
enough) buy them individually, you would get a bonus for having many of the
same unit. It would even be considered a good thing to have……..10
Screaming Eagles figures since you could call them in at anytime, anywhere
on the map. And some figures cost more than others and accidentally
grabbing an unwanted piece could end up being more of a positive than a
negative.
Onihikage
I was reminded again of Warframe as I watched this video. “Piles of
‘commons'” and “combining collectibles to power them up” or “using them as
parts of building other collectibles” are all concepts or scenarios that
result from that game’s card-based Mods system. And while those Mods are
collectible in-game via RNG magic, the game’s market still offers
purchasable packs of random mods, just like the classic CCG model.
BeeryGamer
I’m not really much into the whole card game collectible genre, but I like
the appeal of it which is simple gambling. Too bad not too many video games
use this kind of strategy to it’s fullest potential. The one that does come
to mind when thinking about this is Borderlands, you basically only play it
to get new items and to see what effect it has on your environment of
stored items and opponents. I’m a console gamer and I have this gut feeling
that the PC games do apply this element more, so yeah, can’t speak for that
part…
Phil Standen
One thing that MTG does well is essentially allow you to start for little
to no cash. Any serious player will give great swaths of cards to a new
player for free, because that stack of commons is worthless.
Aldowyn
I actually played rage of bahamut for longer than I have any other F2P card
game (there’s quite a few on android). It’s got great production values,
but all these PvE focused CCGs with leveled cards that you have to
upgrade… are all giant skinner boxes. There’s no focus on deck building
like there is in something like MTG or Hearthstone.
Matrix Lord
??????? ]???????? Bob is building an army.
???????????????? ?/ This tank & Bob are against Google+
Il???????????????????]. /? Copy and Paste this all over
???????????????.. / Youtube if you are with us
TheDevicer
Sooo many commons… I had a friend literally bring up the notion of
burning them. I had to dissuade them, and promptly be annoyed by their
existence. Thank god for casual commons drafts. I finally get to use stuff
like Daggerdrome Imp and kick ass with it.
JB Miller
The idea of being able to use low-level items for something useful is one
of the main reasons the loot dropping in Team Fortress 2 is so engaging.
You might not need another sammich, but you could always use some scrap
metal
Lucas Lodovico
I feel that this episode correlates very well with the one about MMORPGs,
and how the developers use slim chances of dropping an awesome item,
instead of dropping the “ingredients” so you can craft the item you want,
since everything that is left to chance is engaging. (Btw, sorry I forgot
which episode it is).
Christopher Sculley
God dammit, where do you keep getting this awesome music? I would just
watch your show just for the awesome music you keep showing me from the far
corners of the internet…
modsandends
I want to test out commenting here since I’m using a name other than my
real name. There have been some . . . complaints on the subject, which are
totally justified.
Urbarask Praetor
I think I heard him say chimney imp is useless. Did I hear that right? I
don’t understand. Chimney imp is one of the greatest cards ever, it can
only be beaten by a storm crow.
Bluecho4
Not so much about collectables, but I watch more gameplay videos of The
Binding of Isaac than I really should. And I’ve noticed that eventually,
when the video produces have made a lot of videos, they start relying on
particular items that can show up. This is especially prominent once those
producers start using Isaac and his D6 to the exclusion of any other
starting parameter, simply because it lets them try to “optimize” every
playthrough. Even though they’re more than good enough to complete a run
with the objectively worst items. What this means for viewers is that once
producers find out which items them favor, they will ALWAYS go for those.
That is very boring to watch. Can’t be all that exciting to play, either.
Several producers exclusively play to break the game and get massive
amounts of rewards, just so they can. Again, that’s boring as hell to watch
and it can’t be all that entertaining to play.
Jryxal
Check out Valkyrie Crusade on smartphones (available for both Android and
iPhone). I think the game does a lot of things right for being a
collectable game – or at least, it did in its early days. Now, I’m not so
sure if I’ve just gotten bored of the game, or if the design of the game is
just not good enough to keep people interested long-term (practically all
of my friends that used to play have stopped since). It lasted a good 7-8
months for me.
Zeph101theoriginal
Wait, this first video was an explanation on how collectable games can work
and NOT be exploitable?
Jeez, I look forward to seeing whet the guys at Extra Credits consider to
be negative points. My opinion throughout this video was just how horrible
the whole collectable system seems to me,
Skyexplorer Sky
et’s compare the good with the bad on this Google+ update shall we?
The Good:
1. Being able to edit comments, in case of glaring typos
2. Being able to post lengthy opinions without multiple comments
3. Organizing replies to an easier and less confusing system
4. Making it easy to share things for those who actually use Google+
The Bad
1. Being forced to use a Service most of us have no intention of using
2. Google trying to force us to use our real names
3. Not being able to comment for a while, even with Google+ linked (luckily
resolved for me but not others)
4. Massive loss of information for users, like subscriptions
5. Being notified for every like a comment of mine gets, on all my
thousands of comments that I’m sure to post in the nest few weeks
6. Being notified when someone replies to a comment I replied to, even when
it has nothing to do with me, filling my Bell with comments I couldn’t care
less about.
7. ASCII Penii everywhere
8. Links to viruses that can destroy computers with one curious click,
especially bad to those who can’t afford to replace their computer
9. Links to Screamers, Seizure Sites, Porn, and more for all out children
to enjoy
10. These comments can be disguised as “Expand this comment” making
avoiding them difficult to impossible, so this is sure to cause multiple
Seizures and Destory Countless Hard Drives
11. Screen filling comments of utter pointlessness
12. People can now edit their comments and change the context of an
argument to make you look like an asshole
13. Having to click “Allow” on my Noscript everytime I click the bell
window no matter how many times I allow it
14. Disliking a comment does not show any dislikes so you can’t dislike a
comment effectively
15. Impersonation of Username and Avatar
16. Some people can’t reply to comments
17. Top (usually first) comments getting all priority and attention and
leaving newer comments mostly ignored unless people click the option
themselves every video
18. The Ultimate Evil itself infecting Youtube, Fucking Hashtags,
themselves worth multiple points
19. Hashtags
20. Hashtags
21. Hashtags
22. #FuckingHashtags
23. Clean and easy to use Inbox replaces by laggy, glitchy and convoluted
Bell
24. Once again never asking for user opinion
25. And finally, abusing the fact that most of our favorite content
providers are on Youtube and can’t risk losing their income switching to
someplace else, forcing us to stay here and take the Butt Rape Google is
handing us.
So tell us, do we have a right to complain?